kiskInstall

ElyosLv 45 GladiatorKaisinelTheDrafted

pierceveils

96,682 CP
BGear
  1. +10
    Aulamus EarringsD 2 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed21% a try
    2. 2Reroll Destructive Impulse +1→ ideally Might, Attack, Precision or Move Speed17%
    3. 3Reroll Blood Absorption +1→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Aulamus EarringsC 9 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed24% a try
    2. 2Reroll HP→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +10
    Vakron BreastplateD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
    4. 4Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +10
    Aulamus RingA 28 → S+ 57 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Precision or Attack14% a try
    2. 2Reroll HP→ ideally Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  5. +10
    Bakarma PauldronsB 14 → S+ 56 to 61

    59 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost12%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +10
    Aulamus NecklaceA 29 → S+ 56 to 59

    58 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision14% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+14
    Attack Preparation +1

    Then bind it fully.

  7. +10
    Vakron BootsB 14 → S+ 58 to 64

    60 on average

    1. 1Reroll Block→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  8. +10
    Vakron GreavesB 16 → S+ 59 to 64

    61 on average

    1. 1Reroll Constitution→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
    2. 2Reroll Natural HP Regen→ ideally Perfect Chance, Attack or Damage Tolerance9%
    3. 3Reroll Accuracy→ ideally Perfect Chance, Attack or Damage Tolerance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Damage Tolerance
    Good+12 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  9. +10
    Vakron GlovesA 34 → S+ 58 to 67

    62 on average

    1. 1Reroll Defense→ ideally Perfect Chance or Experienced Counterstrike +110% a try
    2. 2Reroll Critical Hit→ ideally Perfect Chance or Experienced Counterstrike +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Perfect Chance Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 57 to 66

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  11. +10
    Argo RingA 23 → S+ 56 to 57

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack9% a try
    2. 2Reroll Mocking Blade +1→ ideally Might, Precision or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack

    Then bind it fully.

  12. +10
    Vakron CloakD 1 → S+ 64 to 69

    65 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  2. +2
    Parchment of MagicB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  3. Bell of VigorD 2 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  4. +1
    Chalice of VigorB 22 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1

Bind or enchant

Can't reach S+