Rerolls
How we plan
+12Up nextAulamus GreatswordS 38 → S+ 5656 on average
- 1Reroll Critical Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Precision17% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Precision
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll Destructive Impulse +1→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Blood Absorption +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6661 on average
- 1Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Precision or Attack14% a try
- 2Reroll HP→ ideally Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Bakarma PauldronsB 14 → S+ 56 to 6159 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost12%
- 3Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceA 29 → S+ 56 to 5958 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision14% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+14
- Attack Preparation +1
Then bind it fully.
+10Vakron BootsB 14 → S+ 58 to 6460 on average
- 1Reroll Block→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 59 to 6461 on average
- 1Reroll Constitution→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
- 2Reroll Natural HP Regen→ ideally Perfect Chance, Attack or Damage Tolerance9%
- 3Reroll Accuracy→ ideally Perfect Chance, Attack or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Damage Tolerance
- Good+12 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron GlovesA 34 → S+ 58 to 6762 on average
- 1Reroll Defense→ ideally Perfect Chance or Experienced Counterstrike +110% a try
- 2Reroll Critical Hit→ ideally Perfect Chance or Experienced Counterstrike +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Perfect Chance Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Argo RingA 23 → S+ 56 to 5757 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack9% a try
- 2Reroll Mocking Blade +1→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Vakron CloakD 1 → S+ 64 to 6965 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
- 4Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Compass of MagicB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+2Parchment of MagicB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bell of VigorD 2 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
+1Chalice of VigorB 22 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Bind or enchant
Mirror of VigorA 32 → S+ 66Enchant it fully
Can't reach S+
+11Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.