Rerolls
How we plan
+5Up nextAulamus EarringsB 14 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Protection Armor +1→ ideally Might, Attack, Precision or Move Speed14%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+5Aulamus NecklaceA 28 → S+ 56 to 6058 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision14% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13
- Impact Hit +1
Then bind it fully.
+5Vakron BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Vakron GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Protection Armor +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Survival Stance +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+5Bakarma PauldronsB 20 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BreastplateA 30 → S+ 58 to 6561 on average
- 1Reroll Back Defense→ ideally Attack or Perfect Chance11% a try
- 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Vakron GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Defense→ ideally Attack increase or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase or Perfect Chance8%
- 4Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+5Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll HP→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Berk RingA 31 → S+ 55 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
- 2Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+1Kashapa CloakD 2 → S+ 60 to 6460 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 12 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Mirror of VigorA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Parchment of VigorA 24 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bind or enchant
+5Berk RingS 54 → S+ 55Bind it fully
Can't reach S+
+6Spiritforged GreatswordC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Already S+: Aulamus Earrings.