kiskInstall

AsmodiansLv 45 GladiatorLumiel

Aherlow

108,451 CP
BGear
  1. +5
    Aulamus NecklaceA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision14% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13
    Impact Hit +1

    Then bind it fully.

  2. +5
    Vakron BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  3. +5
    Vakron GlovesD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Protection Armor +1→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Survival Stance +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  4. +5
    Bakarma PauldronsB 20 → S+ 56 to 62

    59 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron BreastplateA 30 → S+ 58 to 65

    61 on average

    1. 1Reroll Back Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +5
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Defense→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  7. +5
    Vakron HelmD 0 → S+ 57 to 66

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Block→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll HP→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +5
    Berk RingA 31 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  9. +1
    Kashapa CloakD 2 → S+ 60 to 64

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorB 12 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. +2
    Mirror of VigorA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  3. +2
    Parchment of VigorA 24 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1

Bind or enchant

Can't reach S+

Already S+: Aulamus Earrings.