CGear
Rerolls
How we plan
+10Up nextAulamus NecklaceA 24 → S+ 58 to 6260 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed or Attack18% a try
- 2Reroll HP→ ideally Combat Speed or Attack13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Combat Speed Attack
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+9Berk EarringsC 7 → S+ 56 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Precision24% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Precision19%
- 3Reroll MP→ ideally Might, Attack or Precision14%
- 4Reroll Determination +1→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+2Kashapa PauldronsD 0 → S+ 56 to 5958 on average
- 1Reroll Block→ ideally Attack, Rear Smite +1, Assault Stance +1 or Exploit Weakness +116% a try
- 2Reroll Apply Poison +1→ ideally Attack, Rear Smite +1, Assault Stance +1 or Exploit Weakness +113%
- 3Reroll Heightened Sixth Sense +1→ ideally Attack, Rear Smite +1, Assault Stance +1 or Exploit Weakness +111%
- 4Reroll Status Effect Resist→ ideally Attack, Rear Smite +1, Assault Stance +1 or Exploit Weakness +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Good+14
- Double Chance Critical Damage Boost Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 16 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Rear Smite +115% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Rear Smite +112%
- 3Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Rear Smite +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+9Vakron GlovesB 15 → S+ 60 to 6563 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance9%
- 3Reroll Block→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5High Commander Lagta HelmD 0 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance14% a try
- 2Reroll MP→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance11%
- 3Reroll HP→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance8%
- 4Reroll Natural MP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack increase Attack Double Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Bakarma GreavesB 14 → S+ 56 to 5857 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack11% a try
- 2Reroll Back Defense→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack8%
- 3Reroll Natural MP Regen→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Rear Smite +1 Assault Stance +1 Perfect Chance Attack
Then bind it fully.
Can't reach S+
+12Spiritforged DaggerC 8Its lines are fixed.
+8Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon BootsD 0Its best rolls fall short.
+10Divine Canyon CloakD 0Its best rolls fall short.
+10Divine Canyon EarringsC 7Its best rolls fall short.
+10Divine Canyon RingA 28Its best rolls fall short.
+10Divine Canyon RingA 25Its best rolls fall short.
+9Ascension BraceletD 0Its lines are fixed.
+9Liberator BraceletD 0Its lines are fixed.