Rerolls
How we plan
+10Up nextVakron GuardB 12 → S+ 55 to 5856 on average
- 1Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost28% a try
- 2Reroll Debilitating Smash +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 3Reroll Defiance +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Aulamus LongswordB 14 → S+ 58 to 6059 on average
- 1Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost25% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed or Damage Boost19%
- 3Reroll HP→ ideally Might, Precision, Combat Speed or Damage Boost13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 55 to 6359 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed29% a try
- 2Reroll Guarding Seal +1→ ideally Might, Precision, Attack or Move Speed23%
- 3Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus RingB 14 → S+ 58 to 6461 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
Then bind it fully.
+10Aulamus RingB 12 → S+ 61 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Precision or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Precision or Attack13%
- 3Reroll HP→ ideally Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron BreastplateC 5 → S+ 59 to 6662 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
- 3Reroll Critical Hit→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 4Reroll Accuracy→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Kaira NecklaceB 21 → S+ 55 to 5656 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed, Precision or Impact Hit +112% a try
- 2Reroll Defense→ ideally Attack, Combat Speed, Precision or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Combat Speed Precision Impact Hit +1
Then bind it fully.
+5Spectral PauldronsB 14 → S+ 55 to 5757 on average
- 1Reroll Defense→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +112% a try
- 2Reroll Evasion→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +19%
- 3Reroll Accuracy→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Fury +1 Attack Impact Hit +1 Double Chance Insulting Roar +1
Then bind it fully.
+5Spectral GlovesD 5 → S+ 56 to 5857 on average
- 1Reroll Constitution→ ideally Fury +1 or Attack13% a try
- 2Reroll Survival Willpower +1→ ideally Fury +1 or Attack10%
- 3Reroll Accuracy→ ideally Fury +1 or Attack8%
- 4Reroll Dexterity→ ideally Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Attack
- Good+14
- Combat Speed Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Spectral BootsD 0 → S+ 56 to 5958 on average
- 1Reroll Endurance Penetration→ ideally Fury +1, Attack or Impact Hit +112% a try
- 2Reroll Defense→ ideally Fury +1, Attack or Impact Hit +110%
- 3Reroll MP→ ideally Fury +1, Attack or Impact Hit +17%
- 4Reroll Natural MP Regen→ ideally Fury +1, Attack or Impact Hit +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Attack Impact Hit +1
- Good+13 to +14
- Move Speed Perfect Chance
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 57 to 5958 on average
- 1Reroll Double Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Accuracy→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
- 3Reroll Evasion→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance6%
- 4Reroll Critical Hit Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
+5Spectral CloakB 13 → S+ 56 to 5958 on average
- 1Reroll Constitution→ ideally Fury +1 or Attack increase8% a try
- 2Reroll Willpower→ ideally Fury +1 or Attack increase6%
- 3Reroll Critical Damage Defense→ ideally Fury +1 or Attack increase4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Attack increase
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
Chalice of MagicD 0 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of MagicD 0 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Can't reach S+
+5Divine Canyon HelmB 14Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.