kiskInstall

AsmodiansLv 45 TemplarLumielTheOldGods

Allegra

93,547 CP
CGear
  1. +10
    Aulamus LongswordB 14 → S+ 58 to 60

    59 on average

    1. 1Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost25% a try
    2. 2Reroll Block→ ideally Might, Precision, Combat Speed or Damage Boost19%
    3. 3Reroll HP→ ideally Might, Precision, Combat Speed or Damage Boost13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Damage Boost
    Good+14
    Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsC 9 → S+ 55 to 63

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed29% a try
    2. 2Reroll Guarding Seal +1→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed19%
    4. 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  3. +10
    Aulamus RingB 14 → S+ 58 to 64

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1

    Then bind it fully.

  4. +10
    Aulamus RingB 12 → S+ 61 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision or Attack17% a try
    2. 2Reroll Natural HP Regen→ ideally Precision or Attack13%
    3. 3Reroll HP→ ideally Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  5. +10
    Vakron BreastplateC 5 → S+ 59 to 66

    62 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +5
    Kaira NecklaceB 21 → S+ 55 to 56

    56 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed, Precision or Impact Hit +112% a try
    2. 2Reroll Defense→ ideally Attack, Combat Speed, Precision or Impact Hit +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Combat Speed Precision Impact Hit +1

    Then bind it fully.

  7. +5
    Spectral PauldronsB 14 → S+ 55 to 57

    57 on average

    1. 1Reroll Defense→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +112% a try
    2. 2Reroll Evasion→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +19%
    3. 3Reroll Accuracy→ ideally Fury +1, Attack, Impact Hit +1, Double Chance or Insulting Roar +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Fury +1 Attack Impact Hit +1 Double Chance Insulting Roar +1

    Then bind it fully.

  8. +5
    Spectral GlovesD 5 → S+ 56 to 58

    57 on average

    1. 1Reroll Constitution→ ideally Fury +1 or Attack13% a try
    2. 2Reroll Survival Willpower +1→ ideally Fury +1 or Attack10%
    3. 3Reroll Accuracy→ ideally Fury +1 or Attack8%
    4. 4Reroll Dexterity→ ideally Fury +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Attack
    Good+14
    Combat Speed Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +5
    Spectral BootsD 0 → S+ 56 to 59

    58 on average

    1. 1Reroll Endurance Penetration→ ideally Fury +1, Attack or Impact Hit +112% a try
    2. 2Reroll Defense→ ideally Fury +1, Attack or Impact Hit +110%
    3. 3Reroll MP→ ideally Fury +1, Attack or Impact Hit +17%
    4. 4Reroll Natural MP Regen→ ideally Fury +1, Attack or Impact Hit +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Attack Impact Hit +1
    Good+13 to +14
    Move Speed Perfect Chance

    Then bind it fully.

  10. +10
    Bakarma GreavesD 0 → S+ 57 to 59

    58 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Accuracy→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Evasion→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance6%
    4. 4Reroll Critical Hit Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

  11. +5
    Spectral CloakB 13 → S+ 56 to 59

    58 on average

    1. 1Reroll Constitution→ ideally Fury +1 or Attack increase8% a try
    2. 2Reroll Willpower→ ideally Fury +1 or Attack increase6%
    3. 3Reroll Critical Damage Defense→ ideally Fury +1 or Attack increase4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Fury +1 Attack increase
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicD 0 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. Mirror of MagicD 0 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+