kiskInstall

AsmodiansLv 45 ClericLumielEclipse

Anitabeluwu

95,721 CP
BGear
  1. +10
    Vakron GuardA 35 → S+ 56 to 59

    57 on average

    1. 1Reroll Status Effect Accuracy→ ideally Might, Damage Boost or Multi-hit Chance20% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Might Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsB 15 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 7 → S+ 57 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Warm Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Vakron PauldronsD 0 → S+ 57 to 67

    60 on average

    1. 1Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Berk RingA 28 → S+ 55 to 65

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision12% a try
    2. 2Reroll Accuracy→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack

    Then bind it fully.

  6. +10
    Gartua BootsB 17 → S+ 56 to 68

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+9
    Defense increase

    Then bind it fully.

  7. +10
    Dartan GlovesD 0 → S+ 59 to 61

    60 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +16%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +10
    Gartua GreavesB 15 → S+ 57 to 65

    60 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +10
    High Commander Lagta BreastplateB 17 → S+ 58 to 60

    59 on average

    1. 1Reroll Dexterity→ ideally Attack or Damage Boost10% a try
    2. 2Reroll Front Defense→ ideally Attack or Damage Boost7%
    3. 3Reroll Weapon Damage Tolerance→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Perfect Chance

    Then bind it fully.

  10. +10
    High Commander Lagta HelmD 4 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +111% a try
    2. 2Reroll Block→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
    4. 4Reroll Critical Hit→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack Double Chance Attack increase Empyrean Lord's Grace +1
    Good+13
    Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron CloakB 19 → S+ 65 to 70

    66 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Berk EarringsA 26 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision11% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might or Precision7%
    3. 3Reroll Empyrean Lord's Grace +1→ ideally Might or Precision4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. +2
    Chalice of MagicA 25 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  4. +3
    Bell of VigorA 32 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  5. +2
    Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+