kiskInstall

AsmodiansLv 45 SorcererLumielVietSubs

Arcticsun

108,973 CP
BGear
  1. +11
    Enraged Kromede EarringsD 3 → S+ 61 to 65

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed21%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +12
    Enraged Kromede RingB 14 → S+ 56 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision19% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision15%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceC 11 → S+ 60 to 64

    62 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision25% a try
    2. 2Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision20%
    3. 3Reroll Robe of Earth +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision15%
    4. 4Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingA 25 → S+ 59 to 70

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +11
    Gartua EarringsA 29 → S+ 57 to 59

    58 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed17% a try
    2. 2Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Accuracy Move Speed

    Then bind it fully.

  6. +11
    Nuakum BootsC 10 → S+ 56 to 65

    60 on average

    1. 1Reroll Block→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Critical Hit

    Then bind it fully.

  7. +11
    Vakron GlovesB 14 → S+ 57 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Combat Speed or Perfect Chance12%
    3. 3Reroll Grace of Enhancement +1→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  8. +11
    Bakarma BreastplateA 24 → S+ 56 to 57

    57 on average

    1. 1Reroll HP→ ideally Attack or Damage Boost8% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost
    Good+14
    Perfect Chance

    Then bind it fully.

  9. +11
    Vakron CloakD 3 → S+ 59 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  10. +11
    Vakron HelmD 1 → S+ 61 to 66

    62 on average

    1. 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  11. +11
    Spectral GreavesD 2 → S+ 55 to 57

    56 on average

    1. 1Reroll Status Effect Resist→ ideally Robe of Flame +1, Attack, Attack increase or Damage Tolerance11% a try
    2. 2Reroll Willpower→ ideally Robe of Flame +1, Attack, Attack increase or Damage Tolerance8%
    3. 3Reroll Back Defense→ ideally Robe of Flame +1, Attack, Attack increase or Damage Tolerance6%
    4. 4Reroll Constitution→ ideally Robe of Flame +1, Attack, Attack increase or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Robe of Flame +1 Attack Attack increase Damage Tolerance
    Good+13
    Perfect Chance

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Chalice of VigorB 21 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Bell of MagicB 22 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+