kiskInstall

AsmodiansLv 45 ClericLumielKingINDO

Ares

94,726 CP
BGear
  1. +11
    Aulamus MaceB 15 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
    2. 2Reroll Debilitating Mark +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
    3. 3Reroll Healing Light +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +7
    Aulamus EarringsD 0 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
    3. 3Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +6
    Aulamus RingB 15 → S+ 57 to 67

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision21% a try
    2. 2Reroll Natural HP Regen→ ideally Precision16%
    3. 3Reroll Accuracy→ ideally Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  4. +7
    Aulamus EarringsB 16 → S+ 56 to 62

    59 on average

    1. 1Reroll Intelligence→ ideally Might, Precision, Move Speed or Critical Hit19% a try
    2. 2Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit15%
    3. 3Reroll Prayer of Concentration +1→ ideally Might, Precision, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  5. +7
    Aulamus NecklaceD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy23% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  6. +10
    Vakron BreastplateD 1 → S+ 55 to 67

    60 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron PauldronsD 4 → S+ 57 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance16% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Attack, Critical Damage Boost or Double Chance13%
    3. 3Reroll Warm Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Healing Enhancement +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +6
    Aulamus RingA 27 → S+ 55 to 67

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  9. +6
    Vakron GreavesA 30 → S+ 58 to 63

    61 on average

    1. 1Reroll Status Effect Resist→ ideally Damage Tolerance, Attack or Perfect Chance9% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Damage Tolerance, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Tolerance Attack Perfect Chance
    Good+13
    Earth's Grace +1

    Then bind it fully.

  10. +6
    Vakron HelmD 4 → S+ 56 to 64

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  11. +8
    Vakron BootsD 2 → S+ 64 to 68

    66 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Immortal Veil +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +9
    Vakron GlovesA 29 → S+ 65 to 67

    66 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack7% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+17
    Perfect Chance

    Then bind it fully.

  13. +5
    Vakron CloakS 39 → S+ 58

    58 on average

    1. 1Reroll Accuracy→ ideally Double Chance or Attack increase2% a try

    Reroll it until it lands one of these:

    Best+19
    Double Chance Attack increase

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorB 16 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. +2
    Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. +1
    Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. +2
    Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. +1
    Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+