CGear
Rerolls
How we plan
+5Up nextAulamus NecklaceC 11 → S+ 55 to 5857 on average
- 1Evasion23% a try
- 5Revitalization Contract +118%
- 9Natural HP Regen14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+5Aulamus EarringsA 23 → S+ 57 to 6159 on average
- 2Absorb Essence +121% a try
- 11Cold Snap +117%
- 17Robe of Earth +113%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 60 to 6663 on average
- 3Evasion21% a try
- 6Block17%
- 10Natural MP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Aulamus RingB 18 → S+ 56 to 6660 on average
- 4Critical Hit Resist19% a try
- 7Defense15%
- 15Ice Chain +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Bakarma BreastplateD 3 → S+ 56 to 6058 on average
- 8Dexterity15% a try
- 13Block11%
- 18Natural MP Regen8%
- 22Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma GreavesD 3 → S+ 60 to 6160 on average
- 12HP11% a try
- 16Revitalization Contract +18%
- 20Fire Mark +15%
- 23Constitution3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Bakarma GlovesC 12 → S+ 58 to 6060 on average
- 14Front Defense10% a try
- 19Grace of Enhancement +17%
- 21Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1 Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Bakarma GuardD 0Soul Fuse it for one more line.
+4Divine Canyon HelmB 21Its best rolls fall short.
+4Divine Canyon PauldronsC 8Its best rolls fall short.
+4Divine Canyon BootsB 15Its best rolls fall short.
+4Divine Canyon CloakB 17Its best rolls fall short.
+4Liberator EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+3Liberator BraceletD 0Its lines are fixed.