Rerolls
How we plan
+12Up nextEnraged Kromede NecklaceC 12 → S+ 57 to 6462 on average
- 1Reroll Natural MP Regen→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy28% a try
- 2Reroll Evasion→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy21%
- 3Reroll HP→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GuardS 44 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+14
- Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsS 44 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Accuracy or Move Speed17% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Aulamus EarringsD 3 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingB 19 → S+ 55 to 6759 on average
- 1Reroll Flight Power→ ideally Might or Precision15% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede RingC 9 → S+ 55 to 7164 on average
- 1Reroll MP→ ideally Might, Precision or Attack22% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack17%
- 3Reroll Evasion→ ideally Might, Precision or Attack13%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 60 to 6964 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance14%
- 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Gartua BreastplateA 27 → S+ 58 to 6460 on average
- 1Reroll Double Resist→ ideally Perfect Chance, Critical Hit or Focused Eye +114% a try
- 2Reroll Evasion→ ideally Perfect Chance, Critical Hit or Focused Eye +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Perfect Chance Critical Hit Focused Eye +1
- Good+14
- Hunter's Resolve +1
- Fine+11
- Accuracy
Then bind it fully.
+10Gartua BootsB 15 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron PauldronsB 17 → S+ 59 to 6462 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Double Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack or Double Chance10%
- 3Reroll Concentrated Fire +1→ ideally Attack or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
- 3Reroll Melee Fire +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Concentrated Fire +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 22 → S+ 56 to 5958 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
Then bind it fully.
+10Vakron CloakB 20 → S+ 57 to 5857 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
Compass of VigorD 0 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Parchment of VigorC 12 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of VigorB 21 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bell of VigorC 7 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Bind or enchant
Chalice of VigorA 32 → S+ 71Enchant it fully
Can't reach S+
+15Spiritforged BowC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.