BGear
Rerolls
How we plan
+10Up nextBerk NecklaceA 28 → S+ 55 to 5856 on average
- 1Reroll MP→ ideally Attack, Might, Attack Preparation +1, Experienced Counterstrike +1 or Precision17% a try
- 2Reroll HP→ ideally Attack, Might, Attack Preparation +1, Experienced Counterstrike +1 or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Attack Preparation +1 Experienced Counterstrike +1 Precision
- Good+13
- Murderous Burst +1
Then bind it fully.
+10Bakarma PauldronsD 0 → S+ 56 to 6259 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Blood Absorption +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Berk EarringsB 16 → S+ 57 to 6159 on average
- 1Reroll HP→ ideally Might or Precision16% a try
- 2Reroll Defense→ ideally Might or Precision13%
- 3Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 58 to 6662 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Dexterity→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Bakarma GlovesB 15 → S+ 58 to 6360 on average
- 1Reroll Multi-hit Resist→ ideally Attack, Perfect Chance or Experienced Counterstrike +111% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Perfect Chance or Experienced Counterstrike +19%
- 3Reroll Dexterity→ ideally Attack, Perfect Chance or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Perfect Chance Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Spectral BootsB 13 → S+ 57 to 5858 on average
- 1Reroll Constitution→ ideally Experienced Counterstrike +1, Attack or Perfect Chance9% a try
- 2Reroll Defense→ ideally Experienced Counterstrike +1, Attack or Perfect Chance7%
- 3Reroll Back Defense→ ideally Experienced Counterstrike +1, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack Perfect Chance
- Good+14
- Murderous Burst +1
Then bind it fully.
+10Bakarma CloakD 0 → S+ 61 to 6662 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +110% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
- 3Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+13
- Attack
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 12 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Compass of MagicB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+2Mirror of MagicA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Parchment of VigorA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+2Bell of VigorA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+13Rupture ClaymoreA 25Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon GreavesC 12Its best rolls fall short.
+10Divine Canyon HelmC 11Its best rolls fall short.
+10Division EarringsS 38Its best rolls fall short.
+10Divine Canyon RingB 18Its best rolls fall short.
+10Divine Canyon RingB 19Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.