kiskInstall

AsmodiansLv 45 SpiritmasterLumiel

Caelrath

60,561 CP
CGear
  1. +10
    Berk EarringsD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +125% a try
    2. 2Reroll Block→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +120%
    3. 3Reroll MP→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +115%
    4. 4Reroll HP→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
    Good+13 to +14
    Move Speed Spirit Revitalization +1

    Then bind it fully.

  2. Berk EarringsC 7 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +122% a try
    2. 2Reroll HP→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +117%
    3. 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +114%
    4. 4Reroll Corrode +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
    Good+13 to +14
    Move Speed Spirit Revitalization +1

    Then bind it fully.

  3. +10
    Bakarma PauldronsD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Front Defense→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost12%
    3. 3Reroll MP→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost9%
    4. 4Reroll Spirit's Descent +1→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
    Good+13
    Element Unification +1

    Then bind it fully.

  4. +10
    Bakarma BreastplateD 1 → S+ 58 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance12%
    3. 3Reroll HP→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
    4. 4Reroll Status Effect Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
    Good+13
    Element Unification +1

    Then bind it fully.

  5. +10
    Bakarma CloakD 0 → S+ 56 to 65

    59 on average

    1. 1Reroll Dexterity→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +113% a try
    2. 2Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +110%
    3. 3Reroll Natural HP Regen→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +18%
    4. 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Attack increase Double Chance Mental Focus +1
    Good+14
    Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

Can't reach S+