kiskInstall

AsmodiansLv 45 GladiatorLumiel20thWard

Chaol

99,659 CP
BGear
  1. +10
    Aulamus GreatswordA 25 → S+ 55 to 59

    57 on average

    1. 3Critical Hit26% a try
    2. 7Front Attack20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Weapon Damage Boost Damage Boost Precision
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 15 → S+ 57 to 62

    60 on average

    1. 4Natural HP Regen21% a try
    2. 10HP16%
    3. 21Block12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 31 → S+ 57 to 64

    61 on average

    1. 5MP20% a try
    2. 12Natural HP Regen15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Precision Move Speed
    Good+14
    Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  4. +10
    Aulamus RingB 13 → S+ 60 to 66

    63 on average

    1. 8Flight Power16% a try
    2. 15Critical Hit Resist12%
    3. 35Keen Strike +18%
    4. 37Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  5. +5
    Bakarma BreastplateD 1 → S+ 55 to 61

    59 on average

    1. 9Willpower17% a try
    2. 14Back Defense14%
    3. 19Block12%
    4. 27Critical Hit9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +10
    Vakron GlovesD 0 → S+ 58 to 67

    62 on average

    1. 11Defense15% a try
    2. 16Critical Damage Defense12%
    3. 22Block9%
    4. 30Destructive Impulse +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  7. +10
    Vakron BootsD 3 → S+ 58 to 67

    62 on average

    1. 13Front Defense14% a try
    2. 18Block11%
    3. 26Identify Weakness +19%
    4. 32Defense increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron PauldronsA 28 → S+ 58 to 65

    61 on average

    1. 17Evasion12% a try
    2. 24Back Defense9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Aulamus RingA 23 → S+ 55 to 57

    56 on average

    1. 20Critical Hit Resist10% a try
    2. 34Block5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack

    Then bind it fully.

  10. +10
    Vakron HelmC 11 → S+ 57 to 66

    60 on average

    1. 23Critical Hit Resist9% a try
    2. 29Natural MP Regen7%
    3. 36Identify Weakness +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  11. +10
    Vakron CloakA 34 → S+ 59 to 69

    63 on average

    1. 25Constitution9% a try
    2. 31Defense6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase
    Fine+10 to +14
    Murderous Burst +1 Attack Impact Hit +1

    Then bind it fully.

  12. +5
    Bakarma GreavesB 13 → S+ 56 to 58

    56 on average

    1. 28Back Defense7% a try
    2. 33MP5%
    3. 38Identify Weakness +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Damage Tolerance

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  2. Mirror of MagicC 10 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  3. Bell of VigorD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  4. Parchment of VigorA 25 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1

Bind or enchant

Can't reach S+