Rerolls
How we plan
+12Up nextVakron GuardA 25 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision26% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Multi-hit Chance Precision
Then bind it fully.
+12Aulamus DaggerS 43 → S+ 5858 on average
- 1Reroll Back Attack→ ideally Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance20% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Precision Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceB 16 → S+ 57 to 6260 on average
- 1Reroll Apply Poison +1→ ideally Combat Speed, Attack or Precision19% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Precision16%
- 3Reroll Defense→ ideally Combat Speed, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsS 41 → S+ 55 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Precision or Move Speed13% a try
Reroll it until it lands one of these:
- Best+16
- Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 33 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Precision or Attack15% a try
- 2Reroll Shadowstrike +1→ ideally Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Aulamus EarringsB 20 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed20% a try
- 2Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Determination +1→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance12% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance9%
- 3Reroll Defense Break +1→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron BreastplateA 34 → S+ 62 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Perfect Chance, Rear Smite +1 or Assault Stance +110% a try
- 2Reroll Apply Poison +1→ ideally Perfect Chance, Rear Smite +1 or Assault Stance +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Back Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase or Double Chance10%
- 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance8%
- 4Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 58 to 6159 on average
- 1Reroll Perfect Resist→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +113% a try
- 2Reroll Block→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +111%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +18%
- 4Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance Rear Smite +1 Attack Assault Stance +1
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Vakron PauldronsS 42 → S+ 62 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance8% a try
Reroll it until it lands one of these:
- Best+16
- Double Chance
- Good+14 to +15
- Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6160 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
- 2Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1
Then bind it fully.
+10Aulamus RingA 35 → S+ 56 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision12% a try
- 2Reroll Storm Rampage +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorC 11 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+2Parchment of VigorA 28 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+2Mirror of VigorA 30 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+2Compass of VigorA 25 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+2Bell of VigorA 28 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.