kiskInstall

AsmodiansLv 45 SorcererLumielFit4nAutopsy

FrivCovbra

71,988 CP
DGear
  1. +10
    Bakarma PauldronsD 1 → S+ 57 to 61

    59 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost7%
    4. 4Reroll Grace of Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+13 to +14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  2. +10
    Bakarma GlovesC 6 → S+ 55 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Attack or Combat Speed10% a try
    2. 2Reroll Front Defense→ ideally Attack or Combat Speed7%
    3. 3Reroll MP→ ideally Attack or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed
    Good+15
    Robe of Flame +1 Perfect Chance

    Then bind it fully.

  3. +10
    Bakarma HelmD 0 → S+ 57 to 62

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance, Attack increase or Robe of Flame +112% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance, Attack increase or Robe of Flame +19%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance, Attack increase or Robe of Flame +16%
    4. 4Reroll Natural HP Regen→ ideally Attack, Double Chance, Attack increase or Robe of Flame +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Attack increase Robe of Flame +1
    Fine+11
    Incoming Heal

    Then bind it fully.

  4. +10
    Bakarma GreavesD 3 → S+ 60 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
    3. 3Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance5%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance

    Then bind it fully.

Can't reach S+