CGear
Rerolls
How we plan
+5Up nextAulamus EarringsC 12 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed16%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron HelmB 13 → S+ 56 to 6458 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Vakron GlovesB 15 → S+ 65 to 6966 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack10% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
- 3Reroll Heal Block +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
+5Kashapa BootsD 1 → S+ 59 to 6060 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +112% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +110%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +17%
- 4Reroll Constitution→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Move Speed Attack Empyrean Lord's Grace +1 Perfect Chance Earth's Grace +1
Then bind it fully.
+5Bakarma PauldronsD 3 → S+ 59 to 6361 on average
- 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Healing Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Vakron CloakD 0 → S+ 65 to 7066 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Heal Block +1→ ideally Double Chance or Attack increase5%
- 4Reroll Warm Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma BreastplateB 20 → S+ 60 to 6262 on average
- 1Reroll Evasion→ ideally Attack9% a try
- 2Reroll Immortal Veil +1→ ideally Attack6%
- 3Reroll Weapon Damage Tolerance→ ideally Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+5Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Division GreavesB 13Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.