DGear
Rerolls
How we plan
Up nextBerk EarringsC 7 → S+ 55 to 6058 on average
- 1Natural MP Regen24% a try
- 4Block19%
- 7HP15%
- 14Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
Berk EarringsB 14 → S+ 55 to 5957 on average
- 2MP21% a try
- 5Natural MP Regen16%
- 9Natural HP Regen12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Wind's Promise +1
Then bind it fully.
Berk NecklaceC 8 → S+ 56 to 5857 on average
- 3Survival Willpower +119% a try
- 6Natural HP Regen16%
- 11Defense12%
- 15Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+5Spectral PauldronsD 0 → S+ 55 to 5857 on average
- 8Defense15% a try
- 10Critical Damage Defense12%
- 12MP9%
- 13Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Double Chance
- Good+13 to +14
- Critical Damage Boost Wind's Promise +1
Then bind it fully.
Can't reach S+
+7Spiritforged StaffC 8Its lines are fixed.
+10Bakarma GuardC 9Soul Fuse it for one more line.
Division BreastplateB 17Its best rolls fall short.
Division GreavesD 1Its best rolls fall short.
+5Liberator HelmD 0Its lines are fixed.
Division GlovesD 1Its best rolls fall short.
Division BootsD 1Its best rolls fall short.
+5Liberator CloakD 0Its lines are fixed.
+4Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+6Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.