kiskInstall

AsmodiansLv 45 ChanterLumielEternal

Jurs

114,508 CP
BGear
  1. +13
    Enraged Kromede NecklaceS 40 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed or Precision16% a try

    Reroll it until it lands one of these:

    Best+17
    Might Combat Speed Precision
    Good+13 to +14
    Attack Preparation +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed18%
    3. 3Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +12
    Aulamus StaffA 31 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance16% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  4. +10
    Gartua BreastplateD 3 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  5. +5
    Kashapa PauldronsD 2 → S+ 57 to 59

    58 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost12%
    3. 3Reroll MP→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost9%
    4. 4Reroll Accuracy→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Attack Impact Hit +1 Double Chance Critical Damage Boost
    Good+13
    Wind's Promise +1

    Then bind it fully.

  6. +10
    Aulamus RingA 25 → S+ 58 to 65

    62 on average

    1. 1Reroll HP→ ideally Might or Precision15% a try
    2. 2Reroll Impactful Crush +1→ ideally Might or Precision11%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Spinning Strike +1

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 32 → S+ 58 to 59

    58 on average

    1. 1Reroll Tremor Crush +1→ ideally Might or Attack7% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Attack

    Then bind it fully.

  8. +12
    Vakron GlovesB 15 → S+ 60 to 65

    63 on average

    1. 1Reroll Back Defense→ ideally Attack, Perfect Chance or Attack Preparation +111% a try
    2. 2Reroll Protection Circle +1→ ideally Attack, Perfect Chance or Attack Preparation +19%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Perfect Chance or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Perfect Chance Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron BootsB 16 → S+ 60 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance, Attack or Attack Preparation +111% a try
    2. 2Reroll Survival Willpower +1→ ideally Perfect Chance, Attack or Attack Preparation +19%
    3. 3Reroll Critical Hit→ ideally Perfect Chance, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron CloakD 1 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase10%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron GreavesB 13 → S+ 58 to 62

    59 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +15
    Attack Attack Preparation +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  3. +2
    Chalice of VigorA 26 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  4. Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Bind or enchant

Can't reach S+