Rerolls
How we plan
+9Up nextAulamus EarringsB 14 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Precision or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Attack, Precision or Move Speed18%
- 3Reroll Critical Hit→ ideally Attack, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+8Gartua PauldronsD 5 → S+ 56 to 6661 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+8Vakron BootsB 12 → S+ 58 to 6460 on average
- 1Reroll Regeneration→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+12Gartua BreastplateA 31 → S+ 58 to 6461 on average
- 1Reroll Critical Hit→ ideally Attack or Perfect Chance11% a try
- 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+9Vakron GlovesA 24 → S+ 56 to 5857 on average
- 1Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll Destructive Impulse +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
Then bind it fully.
+10Gartua RingA 26 → S+ 56 to 6661 on average
- 1Reroll Ankle Slice +1→ ideally Might or Precision9% a try
- 2Reroll Aerial Snare +1→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+9Vakron GreavesC 8 → S+ 57 to 6460 on average
- 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Evasion→ ideally Attack increase or Perfect Chance10%
- 3Reroll Survival Stance +1→ ideally Attack increase or Perfect Chance8%
- 4Reroll Attack Preparation +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+8Vakron HelmA 26 → S+ 57 to 6158 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
Then bind it fully.
+10Aulamus RingS 35 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision10% a try
- 2Reroll Keen Strike +1→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Berk NecklaceA 27 → S+ 56 to 5857 on average
- 1Reroll Protection Armor +1→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Precision13% a try
- 2Reroll Critical Hit→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Precision10%
- 3Reroll Accuracy→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Attack Preparation +1 Precision
Then bind it fully.
+9Vakron CloakB 16 → S+ 64 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll HP→ ideally Double Chance or Attack increase5%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Compass of MagicD 3 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Chalice of VigorC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Mirror of MagicA 23 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Bell of VigorD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Rupture ClaymoreB 13Soul Fuse it for one more line.
+8Spiritforged GuardC 6Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-21 00:40 UTC. Their page looks them up again when it's opened in a browser.