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AsmodiansLv 45 SorcererLumielLosRatónes

Lav

127,841 CP
BGear
  1. +10
    Enraged Kromede EarringsC 7 → S+ 55 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed25% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceD 2 → S+ 60 to 64

    62 on average

    1. 1Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision29% a try
    2. 2Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision23%
    3. 3Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision17%
    4. 4Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingA 28 → S+ 56 to 68

    61 on average

    1. 1Reroll Frost Burst +1→ ideally Might or Precision16% a try
    2. 2Reroll Flame Scattershot +1→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Bittercold Wind +1 Firestorm +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 31 → S+ 57 to 68

    61 on average

    1. 1Reroll Flame Scattershot +1→ ideally Might or Precision16% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +10
    Enraged Kromede EarringsB 20 → S+ 61 to 65

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed20% a try
    2. 2Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
    3. 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsD 3 → S+ 60 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack19% a try
    2. 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Vitality Evaporation +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    4. 4Reroll Robe of Cold +1→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  7. +10
    Nuakum BreastplateB 13 → S+ 59 to 68

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Absorb Essence +1→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Grace of Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsC 11 → S+ 58 to 70

    62 on average

    1. 1Reroll MP→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Grace of Enhancement +1→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  9. +10
    Nuakum GlovesB 19 → S+ 59 to 71

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance12%
    3. 3Reroll Fire Mark +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  10. +10
    Nuakum GreavesB 16 → S+ 59 to 73

    62 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance12% a try
    2. 2Reroll Grace of Resistance +1→ ideally Attack increase, Attack or Perfect Chance9%
    3. 3Reroll Cold Snap +1→ ideally Attack increase, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum HelmB 14 → S+ 59 to 71

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Double Chance or Attack increase8%
    3. 3Reroll Robe of Cold +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  12. +10
    Nuakum CloakD 0 → S+ 58 to 62

    59 on average

    1. 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 14 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Bell of MagicA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+