Rerolls
How we plan
+10Up nextAulamus MaceB 15 → S+ 57 to 5958 on average
- 1Reroll Back Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Healing Light +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 56 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
- 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+11Aulamus NecklaceA 23 → S+ 55 to 5957 on average
- 1Reroll Prayer of Concentration +1→ ideally Attack, Might, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Defense→ ideally Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll Immortal Veil +1→ ideally Attack, Might, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Precision Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll Intelligence→ ideally Might or Precision15% a try
- 2Reroll Evasion→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance18% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll HP→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 6259 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed18% a try
- 2Reroll Radiant Benediction +1→ ideally Might, Precision, Attack or Move Speed15%
- 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 57 to 6760 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Regeneration→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus RingA 25 → S+ 55 to 6760 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Accuracy→ ideally Might or Precision11%
- 3Reroll Light of Regeneration +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Vakron GlovesD 2 → S+ 65 to 6967 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed or Attack12% a try
- 2Reroll Block→ ideally Combat Speed or Attack9%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack6%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+12Vakron BootsA 24 → S+ 57 to 5958 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance7% a try
- 2Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
Then bind it fully.
+10Vakron CloakD 1 → S+ 65 to 7066 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 4Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma HelmD 1 → S+ 58 to 6058 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 57 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
Can't reach S+
+8Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.