DGear
Rerolls
How we plan
+10Up nextGartua EarringsC 12 → S+ 57 to 6559 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed24% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+8Gartua RingD 0 → S+ 58 to 6562 on average
- 1Reroll Block→ ideally Might or Precision20% a try
- 2Reroll HP→ ideally Might or Precision15%
- 3Reroll Natural MP Regen→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+8Gartua RingC 6 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Impactful Crush +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 60 to 6562 on average
- 1Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Earth's Promise +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+2Bakarma BootsD 0 → S+ 58 to 6059 on average
- 1Reroll HP→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack14% a try
- 2Reroll Crossguard +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack11%
- 3Reroll Raging Spell +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack9%
- 4Reroll Blessing of Life +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 58 to 6560 on average
- 1Reroll Block→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Crossguard +1→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+4Kashapa BreastplateC 7 → S+ 56 to 5958 on average
- 1Reroll Natural HP Regen→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost14% a try
- 2Reroll Weapon Damage Tolerance→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost11%
- 3Reroll Critical Hit→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost9%
- 4Reroll Earth's Promise +1→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Attack Preparation +1 Impact Hit +1 Damage Boost
- Good+13 to +14
- Perfect Chance Wind's Promise +1
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+4Spiritforged GuardC 6Its lines are fixed.
+2Unyielding GreavesD 0Its best rolls fall short.
+2Unyielding PauldronsC 7Its best rolls fall short.
+2Unyielding CloakD 1Its best rolls fall short.
+2Unyielding NecklaceB 13Its best rolls fall short.
+2Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.