kiskInstall

AsmodiansLv 45 RangerLumielTwerkNation

Noodleflour

83,403 CP
CGear
  1. +10
    Gartua EarringsB 20 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
    3. 3Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Vakron BreastplateD 3 → S+ 58 to 64

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance13%
    3. 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. +5
    Bakarma GlovesD 0 → S+ 55 to 61

    58 on average

    1. 1Reroll Constitution→ ideally Attack, Combat Speed or Focused Eye +116% a try
    2. 2Reroll Defense→ ideally Attack, Combat Speed or Focused Eye +113%
    3. 3Reroll Melee Fire +1→ ideally Attack, Combat Speed or Focused Eye +110%
    4. 4Reroll Endurance Penetration→ ideally Attack, Combat Speed or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Gartua HelmD 0 → S+ 56 to 66

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +5
    Bakarma BootsD 0 → S+ 59 to 60

    60 on average

    1. 1Reroll Regeneration→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +112% a try
    2. 2Reroll Willpower→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +19%
    3. 3Reroll HP→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
    4. 4Reroll Wind Vigor +1→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  6. +5
    Bakarma GreavesC 9 → S+ 56 to 58

    56 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Focused Eye +1, Perfect Chance or Hunter's Resolve +110% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Damage Tolerance Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Vakron CloakD 0 → S+ 68 to 71

    69 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +5
    Berk EarringsA 32 → S+ 56 to 57

    56 on average

    1. 1Reroll HP→ ideally Might, Precision or Critical Hit10% a try
    2. 2Reroll Hunter's Soul +1→ ideally Might, Precision or Critical Hit5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Critical Hit

    Then bind it fully.

Can't reach S+