CGear
Rerolls
How we plan
+10Up nextGartua EarringsD 0 → S+ 55 to 6560 on average
- 1Critical Hit Resist24% a try
- 2Natural MP Regen19%
- 6Natural HP Regen15%
- 13Evasion11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Aulamus EarringsA 28 → S+ 55 to 6159 on average
- 3Block17% a try
- 9HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateD 1 → S+ 59 to 6562 on average
- 4Critical Damage Defense15% a try
- 10Back Defense12%
- 15Critical Hit Resist9%
- 24Status Effect Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 5Constitution14% a try
- 11Front Defense12%
- 16HP9%
- 22Regeneration6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Dartan BootsD 0 → S+ 56 to 5857 on average
- 7Status Effect Resist15% a try
- 12Defense12%
- 17Critical Damage Defense9%
- 23Natural HP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Move Speed Attack Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 8Double Resist13% a try
- 14Back Defense11%
- 19Natural HP Regen8%
- 25Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Spectral CloakD 4 → S+ 57 to 5957 on average
- 18Critical Damage Defense9% a try
- 21Natural MP Regen7%
- 27Inspiring Spell +15%
- 28Critical Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Attack increase Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma GlovesA 23 → S+ 59 to 6160 on average
- 20Natural MP Regen8% a try
- 26Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 21 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of MagicC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Parchment of VigorA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Division HelmB 15Its best rolls fall short.
+10Liberator NecklaceD 0Its lines are fixed.
+10Liberator RingD 0Its lines are fixed.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.