DGear
Rerolls
How we plan
+5Up nextBakarma BootsD 0 → S+ 57 to 6159 on average
- 1Reroll Evasion→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +115% a try
- 2Reroll MP→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +112%
- 3Reroll Natural HP Regen→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
- 4Reroll Block Pain +1→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+5Bakarma BreastplateC 7 → S+ 58 to 6160 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance14% a try
- 2Reroll Punishing Benediction +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance11%
- 3Reroll Ironclad Defense +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
- 4Reroll Dexterity→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Fury +1 Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Spectral GlovesD 2 → S+ 56 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Fury +1 or Attack14% a try
- 2Reroll HP→ ideally Fury +1 or Attack11%
- 3Reroll Natural HP Regen→ ideally Fury +1 or Attack8%
- 4Reroll Dexterity→ ideally Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Attack
- Good+14
- Combat Speed Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Bakarma GreavesD 2 → S+ 57 to 5958 on average
- 1Reroll Double Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Guarding Seal +1→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
- 3Reroll Critical Hit→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance6%
- 4Reroll Block→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
+5Courage CloakD 1 → S+ 56 to 5958 on average
- 1Reroll Critical Hit Resist→ ideally Fury +1, Attack increase or Double Chance10% a try
- 2Reroll Block→ ideally Fury +1, Attack increase or Double Chance7%
- 3Reroll HP→ ideally Fury +1, Attack increase or Double Chance5%
- 4Reroll Dexterity→ ideally Fury +1, Attack increase or Double Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Attack increase Double Chance
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Liberator HelmD 0Its lines are fixed.
+5Liberator PauldronsD 0Its lines are fixed.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.