Rerolls
How we plan
+5Up nextEnraged Kromede EarringsB 19 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy27% a try
- 2Reroll Enhance Health +1→ ideally Might, Precision, Attack, Move Speed or Accuracy22%
- 3Reroll Ironclad Defense +1→ ideally Might, Precision, Attack, Move Speed or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Good+13 to +15
- Critical Hit Impact Hit +1 Insulting Roar +1
Then bind it fully.
Enraged Kromede EarringsA 25 → S+ 55 to 6560 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Accuracy28% a try
- 2Reroll Ironclad Defense +1→ ideally Might, Precision, Attack, Move Speed or Accuracy23%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Good+13 to +15
- Critical Hit Fury +1 Insulting Roar +1
Then bind it fully.
+6Aulamus NecklaceC 8 → S+ 56 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Fury +120% a try
- 2Reroll Warding Shield +1→ ideally Combat Speed, Attack, Might or Fury +115%
- 3Reroll Defense→ ideally Combat Speed, Attack, Might or Fury +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+6Aulamus RingC 6 → S+ 58 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+6Aulamus RingB 21 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 59 to 6662 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Ironclad Defense +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Vakron BootsC 5 → S+ 59 to 6662 on average
- 1Reroll Block Pain +1→ ideally Move Speed, Attack, Perfect Chance or Fury +114% a try
- 2Reroll Punishing Benediction +1→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Accuracy→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Dexterity→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Gartua PauldronsC 10 → S+ 60 to 6662 on average
- 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Fury +111% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Fury +19%
- 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateB 19 → S+ 59 to 6462 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost, Attack, Perfect Chance or Fury +112% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 3Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Insulting Roar +1
Then bind it fully.
+10Vakron GreavesB 13 → S+ 58 to 6159 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Punishing Benediction +1→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 3Reroll Critical Hit→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
Then bind it fully.
+10Vakron HelmB 16 → S+ 58 to 6661 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase9% a try
- 2Reroll HP→ ideally Double Chance or Attack increase7%
- 3Reroll Incoming Heal→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
Bell of MagicB 13 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Mirror of MagicC 6 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Parchment of VigorB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Compass of VigorB 19 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Bind or enchant
Chalice of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+10Enraged Kromede SwordA 26Soul Fuse it for one more line.
+5Spiritforged GuardC 6Its lines are fixed.
+3Unyielding CloakB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.