kiskInstall

AsmodiansLv 45 ChanterLumiel

Seishori

126,974 CP
BGear
  1. +10
    Vakron GuardA 31 → S+ 56 to 57

    56 on average

    1. 1Reroll Rushing Smash +1→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance17% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Might Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Enraged Kromede RingB 16 → S+ 59 to 70

    65 on average

    1. 1Reroll MP→ ideally Precision or Attack20% a try
    2. 2Reroll HP→ ideally Precision or Attack15%
    3. 3Reroll Natural HP Regen→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceA 24 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision15% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision18% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Wave Blow +1→ ideally Might or Precision10%
    4. 4Reroll Tremor Crush +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +10
    Gartua EarringsA 32 → S+ 55 to 58

    57 on average

    1. 1Reroll Raging Spell +1→ ideally Might, Attack or Move Speed11% a try

    Reroll it until it lands one of these:

    Best+15 to +17
    Might Attack Move Speed
    Good+14
    Attack Preparation +1

    Then bind it fully.

  6. +10
    Bakarma BreastplateD 4 → S+ 58 to 61

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
    3. 3Reroll Protection Circle +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron GreavesD 2 → S+ 58 to 64

    60 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Inspiring Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +12
    Nuakum GlovesA 33 → S+ 62 to 69

    65 on average

    1. 1Reroll Survival Willpower +1→ ideally Perfect Chance or Attack9% a try
    2. 2Reroll Accuracy→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  9. +11
    Nuakum HelmA 34 → S+ 60 to 67

    62 on average

    1. 1Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +13
    Nuakum PauldronsS 53 → S+ 61 to 62

    61 on average

    1. 1Reroll Inspiring Spell +1→ ideally Double Chance, Critical Damage Boost or Attack7% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of VigorC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  4. Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  5. Parchment of MagicB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Can't reach S+

Already S+: Nuakum Cloak.