kiskInstall

AsmodiansLv 45 ChanterLumielMisty

SindriaSaiko

77,146 CP
CGear
  1. +8
    Gartua NecklaceD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +115%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Raging Spell +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +7
    Dartan PauldronsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll Evasion→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Block→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost9%
    3. 3Reroll Natural MP Regen→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Attack Impact Hit +1 Double Chance Critical Damage Boost

    Then bind it fully.

  3. +8
    Bakarma GlovesB 15 → S+ 58 to 60

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Back Defense→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance

    Then bind it fully.

  4. +10
    Bakarma BreastplateD 5 → S+ 58 to 61

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance14% a try
    2. 2Reroll Regeneration→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance11%
    3. 3Reroll Weapon Damage Tolerance→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  5. +10
    Bakarma CloakD 0 → S+ 56 to 62

    58 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Bakarma HelmD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +113% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +110%
    3. 3Reroll HP→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +18%
    4. 4Reroll Raging Spell +1→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +8
    Bakarma BootsA 27 → S+ 58 to 59

    58 on average

    1. 1Reroll HP→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +18% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1

    Then bind it fully.

  8. +7
    Kashapa GreavesD 1 → S+ 55

    55 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance5%
    3. 3Reroll Blessing of Life +1→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance3%
    4. 4Reroll Status Effect Resist→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Attack increase Attack Preparation +1 Damage Tolerance Perfect Chance

    Then bind it fully.

Can't reach S+