DGear
Rerolls
How we plan
+10Up nextBerk NecklaceC 11 → S+ 56 to 5857 on average
- 1Block19% a try
- 3HP15%
- 12Blessing of Life +111%
- 21Earth's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+11Bakarma BreastplateD 2 → S+ 58 to 6160 on average
- 2Critical Damage Defense15% a try
- 6Back Defense12%
- 11Block9%
- 17Weapon Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma HelmD 1 → S+ 57 to 6159 on average
- 4Willpower13% a try
- 9Front Defense10%
- 14Critical Hit Resist8%
- 19Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Bakarma BootsB 15 → S+ 58 to 6059 on average
- 5Evasion12% a try
- 10Back Defense9%
- 16Blessing of Life +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Vakron PauldronsB 16 → S+ 60 to 6562 on average
- 7Front Defense11% a try
- 15Earth's Promise +18%
- 20Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 56 to 5857 on average
- 8Defense12% a try
- 13Critical Damage Defense9%
- 18Natural MP Regen6%
- 22Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+10Rupture RodB 13Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding GlovesD 0Its best rolls fall short.
Unyielding CloakD 0Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.