Rerolls
How we plan
+15Up nextNuakum GuardA 28 → S+ 61 to 6462 on average
- 1Reroll MP→ ideally Damage Boost, Weapon Damage Boost, Might or Precision26% a try
- 2Reroll HP→ ideally Damage Boost, Weapon Damage Boost, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Weapon Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+15Splendent Star Dragon Lord DaggerS 39 → S+ 55 to 5655 on average
- 1Reroll Quick Slice +1→ ideally Might, Weapon Damage Boost, Damage Boost or Precision18% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Precision
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Apply Poison +1→ ideally Might, Attack, Precision or Move Speed14%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede NecklaceB 20 → S+ 56 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision19% a try
- 2Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll Determination +1→ ideally Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingA 29 → S+ 59 to 6764 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision14% a try
- 2Reroll MP→ ideally Might, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1 Heart Gore +1
Then bind it fully.
+10Nuakum BreastplateD 2 → S+ 57 to 6964 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Block→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Determination +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Aulamus RingA 29 → S+ 59 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack14% a try
- 2Reroll HP→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Insignia Explosion +1 Heart Gore +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 61 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+10Vakron PauldronsC 11 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Critical Damage Boost or Double Chance13% a try
- 2Reroll MP→ ideally Critical Damage Boost or Double Chance11%
- 3Reroll Endurance Penetration→ ideally Critical Damage Boost or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Defense Break +1→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Determination +1→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+13Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
- 3Reroll Apply Poison +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 61 to 6964 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Front Defense→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Aulamus EarringsS 36 → S+ 56 to 6058 on average
- 1Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed13% a try
- 2Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Exploit Weakness +1
Then bind it fully.
+15Nuakum CloakB 21 → S+ 58 to 6661 on average
- 1Reroll MP→ ideally Attack increase or Double Chance7% a try
- 2Reroll Ambush Stance +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1
Then bind it fully.
Arcana crafts
+2Bell of MagicB 19 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+2Chalice of VigorA 34 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Bind or enchant
Compass of MagicA 25 → S+ 57Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Mirror of Magic.