Rerolls
How we plan
+10Up nextAulamus NecklaceB 15 → S+ 55 to 6057 on average
- 1HP25% a try
- 3Block Pain +120%
- 9Punishing Benediction +116%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Precision Fury +1
- Good+13 to +14
- Impact Hit +1 Accuracy Critical Hit
Then bind it fully.
+14Aulamus LongswordS 42 → S+ 55 to 5857 on average
- 2Critical Hit21% a try
Reroll it until it lands one of these:
- Best+15
- Might Precision Damage Boost
- Good+12
- Attack
Then bind it fully.
+10High Commander Lagta BootsD 1 → S+ 55 to 5957 on average
- 4Status Effect Resist15% a try
- 8Critical Hit Resist12%
- 15Natural HP Regen9%
- 21Block6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Impact Hit +1
- Good+13 to +14
- Perfect Chance Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 16 → S+ 60 to 6662 on average
- 5Front Defense12% a try
- 13Enhance Health +19%
- 19Ironclad Defense +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma GlovesB 15 → S+ 58 to 6159 on average
- 6Defense12% a try
- 12Warding Shield +19%
- 20Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Fury +1 Combat Speed Perfect Chance
- Good+14
- Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 14 → S+ 58 to 6059 on average
- 7Status Effect Resist12% a try
- 11Constitution9%
- 18Evasion7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Fury +1 Perfect Chance
- Good+14
- Impact Hit +1
Then bind it fully.
+10Aulamus RingA 35 → S+ 59 to 6562 on average
- 10Defense10% a try
- 24Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Vicious Strike +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron CloakB 16 → S+ 57 to 6761 on average
- 14Defense9% a try
- 17Enhance Health +17%
- 23Weapon Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Spectral GreavesD 0 → S+ 5555 on average
- 16Accuracy8% a try
- 22Critical Damage Defense5%
- 25Front Defense3%
- 26Enhance Health +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Fury +1 Attack increase
- Good+13
- Perfect Chance Attack
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of MagicD 0 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Compass of VigorD 2 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
+3Parchment of VigorS 48 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding HelmB 16Its best rolls fall short.
+10Liberator EarringsD 3Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
Wind Forest RingB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.