Rerolls
How we plan
+10Up nextAulamus RingD 1 → S+ 58 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack17% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack14%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%
- 4Reroll Shield Smite +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Berk EarringsA 27 → S+ 55 to 5857 on average
- 1Reroll Flight Power→ ideally Precision, Attack, Fury +1, Impact Hit +1 or Move Speed14% a try
- 2Reroll MP→ ideally Precision, Attack, Fury +1, Impact Hit +1 or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Attack Fury +1 Impact Hit +1 Move Speed
Then bind it fully.
+10Aulamus NecklaceB 15 → S+ 56 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Fury +116% a try
- 2Reroll Block Pain +1→ ideally Combat Speed, Attack, Might, Precision or Fury +112%
- 3Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Might, Precision or Fury +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Bakarma BootsD 0 → S+ 57 to 6159 on average
- 1Reroll Back Defense→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +115% a try
- 2Reroll MP→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +112%
- 3Reroll HP→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
- 4Reroll Natural HP Regen→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+10Bakarma GlovesB 16 → S+ 58 to 6260 on average
- 1Reroll Multi-hit Resist→ ideally Attack, Combat Speed or Perfect Chance12% a try
- 2Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance9%
- 3Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateC 10 → S+ 59 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
- 3Reroll Defense increase→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 4Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 3 → S+ 58 to 6661 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Enhance Health +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Endurance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Berk EarringsB 18 → S+ 55 to 5856 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +114% a try
- 2Reroll Block Pain +1→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +111%
- 3Reroll Block→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Fury +1 Impact Hit +1
Then bind it fully.
+7Gartua CloakB 13 → S+ 57 to 6761 on average
- 1Reroll Warding Shield +1→ ideally Attack increase or Double Chance9% a try
- 2Reroll Survival Willpower +1→ ideally Attack increase or Double Chance7%
- 3Reroll Block Pain +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
+2Parchment of MagicB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Mirror of VigorB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon GreavesD 0Its best rolls fall short.
Unyielding PauldronsC 7Its best rolls fall short.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.