Rerolls
How we plan
+15Up nextAulamus StaffB 13 → S+ 55 to 5957 on average
- 1Critical Hit29% a try
- 4Critical Attack23%
- 8Incandescent Blow +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12
- Attack
Then bind it fully.
+5Aulamus EarringsB 14 → S+ 56 to 6559 on average
- 2Flight Power27% a try
- 5MP22%
- 9Natural HP Regen17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+5Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 3Flight Power23% a try
- 6Critical Hit Resist19%
- 11Evasion15%
- 18HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+5Aulamus RingB 20 → S+ 58 to 6561 on average
- 7Evasion16% a try
- 15Natural HP Regen12%
- 34Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+5Aulamus RingB 15 → S+ 58 to 6562 on average
- 10Evasion15% a try
- 17HP12%
- 25Tremor Crush +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+6Vakron GreavesB 14 → S+ 56 to 6460 on average
- 12Critical Damage Defense14% a try
- 21Natural HP Regen11%
- 28Crossguard +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Tolerance Perfect Chance Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+5Berk NecklaceC 11 → S+ 56 to 5857 on average
- 13MP14% a try
- 22HP11%
- 30Protection Circle +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 60 to 6562 on average
- 14Critical Damage Defense12% a try
- 24HP9%
- 31Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron HelmB 13 → S+ 58 to 6560 on average
- 16Critical Damage Defense13% a try
- 23Crossguard +110%
- 33Inspiring Spell +17%
- 36Incoming Heal5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron BootsC 10 → S+ 59 to 6562 on average
- 19Defense11% a try
- 26HP8%
- 32Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 20 → S+ 60 to 6662 on average
- 20Dexterity11% a try
- 27Evasion9%
- 35Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Vakron BreastplateS 43 → S+ 57 to 6058 on average
- 29Front Defense8% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Perfect Chance Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+1Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Chalice of MagicB 21 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+3Parchment of VigorA 30 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon PauldronsD 1Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.