Rerolls
How we plan
+10Up nextGartua EarringsB 14 → S+ 55 to 6258 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +133% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +127%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +122%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+14
- Element Unification +1 Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Precision, Elemental Fusion +1 or Combustion +120% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Berk NecklaceD 1 → S+ 55 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +121% a try
- 2Reroll Natural MP Regen→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +116%
- 3Reroll Natural HP Regen→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +112%
- 4Reroll Spirit Protection +1→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Mental Focus +1 Attack Might Precision Combat Speed Element Unification +1
Then bind it fully.
+10Aulamus RingC 6 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Precision, Elemental Fusion +1 or Combustion +120% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Summon: Earth Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Gartua PauldronsB 14 → S+ 60 to 6563 on average
- 1Reroll MP→ ideally Attack, Critical Damage Boost or Spirit Strike +113% a try
- 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Spirit Strike +110%
- 3Reroll Constitution→ ideally Attack, Critical Damage Boost or Spirit Strike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Bakarma GlovesD 4 → S+ 57 to 6360 on average
- 1Reroll Defense→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance14% a try
- 2Reroll Natural HP Regen→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance11%
- 3Reroll Endurance Penetration→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance9%
- 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Mental Focus +1 Combat Speed Perfect Chance
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 59 to 6561 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Spirit Strike +111% a try
- 2Reroll Front Defense→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 3Reroll Block→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma BreastplateB 15 → S+ 58 to 6160 on average
- 1Reroll MP→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance11% a try
- 2Reroll Constitution→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance8%
- 3Reroll Defense increase→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Kashapa BootsD 2 → S+ 58 to 6059 on average
- 1Reroll Defense→ ideally Spirit Strike +1 or Mental Focus +112% a try
- 2Reroll Block→ ideally Spirit Strike +1 or Mental Focus +19%
- 3Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1 or Mental Focus +17%
- 4Reroll Critical Hit→ ideally Spirit Strike +1 or Mental Focus +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+14
- Move Speed Attack Perfect Chance
Then bind it fully.
Spectral CloakD 0 → S+ 58 to 6260 on average
- 1Reroll Willpower→ ideally Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Evasion→ ideally Spirit Strike +1 or Mental Focus +18%
- 3Reroll Back Defense→ ideally Spirit Strike +1 or Mental Focus +15%
- 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1 or Mental Focus +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Mental Focus +1
- Good+15
- Attack increase Double Chance
- Fine+12
- Attack
Then bind it fully.
+10Spectral GreavesB 20 → S+ 5555 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1 or Mental Focus +16% a try
- 2Reroll Natural HP Regen→ ideally Spirit Strike +1 or Mental Focus +14%
- 3Reroll Attack→ ideally Spirit Strike +1 or Mental Focus +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Mental Focus +1
- Good+13
- Attack increase
Then bind it fully.
Can't reach S+
+10Spiritforged OrbC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Chaser EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-30 08:51 UTC. Their page looks them up again when it's opened in a browser.