kiskInstall

AsmodiansLv 45 ClericLumielTempest

Swizyy

74,734 CP
BGear
  1. +5
    Berk RingA 27 → S+ 55 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision8% a try
    2. 2Reroll MP→ ideally Might or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1

    Then bind it fully.

  2. +5
    Bakarma GlovesD 0 → S+ 61 to 64

    64 on average

    1. 1Reroll Dexterity→ ideally Attack or Combat Speed13% a try
    2. 2Reroll Willpower→ ideally Attack or Combat Speed10%
    3. 3Reroll Critical Hit Resist→ ideally Attack or Combat Speed7%
    4. 4Reroll MP→ ideally Attack or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Combat Speed
    Good+15
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  3. +6
    Bakarma PauldronsD 1 → S+ 59 to 63

    61 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost10%
    3. 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost7%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. Bakarma CloakD 0 → S+ 62 to 66

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +7
    Bakarma BreastplateB 14 → S+ 55 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack or Damage Boost10% a try
    2. 2Reroll HP→ ideally Attack or Damage Boost7%
    3. 3Reroll Accuracy→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1

    Then bind it fully.

  6. Bakarma BootsB 20 → S+ 61 to 63

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance7%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. Bakarma GreavesD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  8. +3
    Bakarma HelmB 17 → S+ 58 to 60

    59 on average

    1. 1Reroll Defense→ ideally Attack increase or Attack9% a try
    2. 2Reroll Evasion→ ideally Attack increase or Attack6%
    3. 3Reroll Critical Hit→ ideally Attack increase or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +5
    Berk EarringsA 23 → S+ 55 to 57

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack7%
    3. 3Reroll Empyrean Lord's Grace +1→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed

    Then bind it fully.

  10. +5
    Berk EarringsB 20 → S+ 55 to 57

    56 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might or Precision6% a try
    2. 2Reroll Intelligence→ ideally Might or Precision4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision
    Good+13
    Move Speed

    Then bind it fully.

Can't reach S+