CGear
Rerolls
How we plan
Up nextBerk RingD 0 → S+ 55 to 6661 on average
- 1Reroll Block→ ideally Might or Precision23% a try
- 2Reroll MP→ ideally Might or Precision18%
- 3Reroll Natural HP Regen→ ideally Might or Precision14%
- 4Reroll Evasion→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+3Gartua CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+13Fantasy HelmD 0 → S+ 56 to 5857 on average
- 1Reroll Critical Damage Defense→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase11% a try
- 2Reroll Back Defense→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase8%
- 3Reroll HP→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase5%
- 4Reroll Concentrated Fire +1→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Attack Hunter's Resolve +1 Double Chance Attack increase
Then bind it fully.
+13Fantasy BootsB 12 → S+ 5757 on average
- 1Reroll Front Defense→ ideally Focused Eye +1, Hunter's Resolve +1 or Attack8% a try
- 2Reroll Wind Vigor +1→ ideally Focused Eye +1, Hunter's Resolve +1 or Attack5%
- 3Reroll Vigilant Eye +1→ ideally Focused Eye +1, Hunter's Resolve +1 or Attack2%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Hunter's Resolve +1 Attack
Then bind it fully.
+13Fantasy GlovesB 17 → S+ 5757 on average
- 1Reroll Back Defense→ ideally Focused Eye +1 or Attack9% a try
- 2Reroll HP→ ideally Focused Eye +1 or Attack6%
- 3Reroll Accuracy→ ideally Focused Eye +1 or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Focused Eye +1 Attack
- Good+13
- Combat Speed
Then bind it fully.
+13Fantasy PauldronsC 12 → S+ 5555 on average
- 1Reroll Status Effect Resist→ ideally Attack, Focused Eye +1 or Hunter's Resolve +19% a try
- 2Reroll Unyielding Resolve +1→ ideally Attack, Focused Eye +1 or Hunter's Resolve +16%
- 3Reroll Concentrated Fire +1→ ideally Attack, Focused Eye +1 or Hunter's Resolve +14%
- 4Reroll Critical Hit→ ideally Attack, Focused Eye +1 or Hunter's Resolve +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Hunter's Resolve +1
- Good+13
- Double Chance
Then bind it fully.
Can't reach S+
+15Fantasy BowC 10Its best rolls fall short.
+15Fantasy GuardB 20Its best rolls fall short.
+13Fantasy BreastplateD 0Its best rolls fall short.
+13Fantasy GreavesB 16Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 03:12 UTC. Their page looks them up again when it's opened in a browser.