kiskInstall

AsmodiansLv 45 GladiatorLumiel

Tiji

103,828 CP
BGear
  1. +10
    Aulamus NecklaceD 0 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision19% a try
    2. 2Reroll Protection Armor +1→ ideally Combat Speed, Attack, Might or Precision15%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
    4. 4Reroll Destructive Impulse +1→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  2. +5
    Kashapa PauldronsD 0 → S+ 56 to 59

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Block→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost11%
    4. 4Reroll Destructive Impulse +1→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Experienced Counterstrike +1 Double Chance Critical Damage Boost
    Good+14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. Enraged Kromede RingA 24 → S+ 58 to 71

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Attack14% a try
    2. 2Reroll Block→ ideally Might or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Fine+11 to +14
    Ruinous Blow +1 Rending Blow +1 Crushing Wave +1

    Then bind it fully.

  4. +10
    Gartua BreastplateB 15 → S+ 58 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Perfect Chance11%
    3. 3Reroll Destructive Impulse +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Argo GlovesA 27 → S+ 56 to 63

    59 on average

    1. 1Reroll Front Defense→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  6. +11
    Aulamus RingD 0 → S+ 60 to 66

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Aerial Snare +1→ ideally Might, Precision or Attack12%
    3. 3Reroll Intelligence→ ideally Might, Precision or Attack9%
    4. 4Reroll Natural HP Regen→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  7. +10
    Gartua BootsB 14 → S+ 58 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Survival Stance +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll MP→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron GreavesB 21 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Attack increase or Perfect Chance8%
    3. 3Reroll Impact Hit +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1

    Then bind it fully.

  10. +11
    Kashapa CloakB 16 → S+ 60 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
    3. 3Reroll Block→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorA 25 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  2. Compass of MagicB 22 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. Bell of VigorA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+