CGear
Rerolls
How we plan
+5Up nextBerk EarringsD 0 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision24% a try
- 2Reroll MP→ ideally Might, Attack or Precision19%
- 3Reroll HP→ ideally Might, Attack or Precision15%
- 4Reroll Defense→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6460 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll MP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Bakarma BreastplateC 10 → S+ 58 to 6159 on average
- 1Reroll Defense→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +114% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +111%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Rear Smite +1 Assault Stance +1 Perfect Chance Exploit Weakness +1
- Good+13
- Impact Hit +1
Then bind it fully.
+5Bakarma PauldronsA 27 → S+ 57 to 6059 on average
- 1Reroll Back Defense→ ideally Attack or Double Chance12% a try
- 2Reroll HP→ ideally Attack or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5Bakarma GlovesD 0 → S+ 58 to 6160 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +115% a try
- 2Reroll Natural MP Regen→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +112%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +19%
- 4Reroll Ambush Stance +1→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Rear Smite +1 Assault Stance +1
- Good+14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
+5Bakarma HelmD 0 → S+ 58 to 6159 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +113% a try
- 2Reroll Front Defense→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +110%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +18%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance Rear Smite +1 Attack Assault Stance +1
- Good+13
- Exploit Weakness +1
Then bind it fully.
+5Bakarma CloakB 15 → S+ 57 to 6459 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Rear Smite +111% a try
- 2Reroll Block→ ideally Attack increase, Double Chance or Rear Smite +18%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Rear Smite +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Rear Smite +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
+10Bakarma GuardC 9Soul Fuse it for one more line.
+3Divine Canyon GreavesC 10Its best rolls fall short.
+4Division BootsA 30Its best rolls fall short.
+4Liberator NecklaceD 0Its lines are fixed.
+5Anguish RingB 15Its best rolls fall short.
+4Divine Canyon RingA 29Its best rolls fall short.
+8Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.