kiskInstall

AsmodiansLv 45 ChanterLumiel

Vesani

95,174 CP
CGear
  1. +10
    Aulamus EarringsB 15 → S+ 55 to 63

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Aulamus RingB 14 → S+ 58 to 65

    61 on average

    1. 1Reroll HP→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 8 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +121% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. +10
    Aulamus RingA 25 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try
    2. 2Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +10
    Gartua PauldronsD 1 → S+ 60 to 65

    62 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +114% a try
    2. 2Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +111%
    3. 3Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Regeneration→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Dartan GlovesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Constitution→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Evasion→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateB 15 → S+ 58 to 61

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Back Defense→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    High Commander Lagta HelmD 0 → S+ 56 to 59

    57 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack13% a try
    2. 2Reroll Block→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack11%
    3. 3Reroll MP→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack8%
    4. 4Reroll HP→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Double Chance Attack increase Impact Hit +1 Attack
    Good+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Spectral BootsB 16 → S+ 55 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Attack or Move Speed12% a try
    2. 2Reroll Front Defense→ ideally Attack Preparation +1, Attack or Move Speed9%
    3. 3Reroll Earth's Promise +1→ ideally Attack Preparation +1, Attack or Move Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Attack Move Speed
    Good+13
    Perfect Chance Wind's Promise +1

    Then bind it fully.

  11. +10
    Holy Spirit CloakD 2 → S+ 57 to 59

    57 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +19% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +17%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +15%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Double Chance Attack increase Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 6 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Parchment of MagicC 11 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Mirror of MagicA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1

Can't reach S+