CGear
Rerolls
How we plan
+6Up nextBakarma BreastplateC 11 → S+ 57 to 5958 on average
- 1Critical Damage Defense13% a try
- 4Front Defense10%
- 8Weapon Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Focused Eye +1 Perfect Chance Hunter's Resolve +1
- Good+13
- Critical Hit
Then bind it fully.
+5Bakarma CloakD 1 → S+ 65 to 6766 on average
- 2MP11% a try
- 5HP8%
- 7Unyielding Resolve +15%
- 10Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+7Bakarma HelmD 0 → S+ 61 to 6261 on average
- 3Critical Hit Resist11% a try
- 6Block8%
- 9Natural MP Regen5%
- 11Unyielding Resolve +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+11Spiritforged BowC 8Its lines are fixed.
+2Liberator GuardD 0Its lines are fixed.
+6Spectral GreavesD 0Its best rolls fall short.
Vagabond PauldronsD 0Its best rolls fall short.
+3Anguish GlovesC 11Its best rolls fall short.
+6Anguish BootsC 9Its best rolls fall short.
+3Silent NecklaceB 13Its best rolls fall short.
+3Saraswati EarringsD 1Its best rolls fall short.
+5Liberator EarringsD 4Its lines are fixed.
+4Anguish RingB 20Its best rolls fall short.
+5Anguish RingC 8Its best rolls fall short.
+4Avenger BraceletD 0Its lines are fixed.
+7Avenger BraceletD 0Its lines are fixed.