Rerolls
How we plan
+10Up nextNuakum GuardC 11 → S+ 60 to 6361 on average
- 1Reroll HP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision29% a try
- 2Reroll Hellfire +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Aulamus SpellbookC 12 → S+ 56 to 5757 on average
- 1Reroll Frost Burst +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance26% a try
- 2Reroll Bittercold Wind +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance22%
- 3Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+5Enraged Kromede RingA 25 → S+ 58 to 7062 on average
- 1Reroll Defense→ ideally Might or Precision14% a try
- 2Reroll HP→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+9Aulamus RingB 16 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision16% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+9Vakron PauldronsD 0 → S+ 57 to 6459 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost20% a try
- 2Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost16%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost12%
- 4Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+9Vakron GlovesD 1 → S+ 55 to 6759 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance20% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance16%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance12%
- 4Reroll Robe of Earth +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+9Aulamus EarringsA 24 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
- 3Reroll Fire Mark +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+9Vakron GreavesB 16 → S+ 56 to 6758 on average
- 1Reroll Defense→ ideally Attack increase, Attack or Perfect Chance13% a try
- 2Reroll Block→ ideally Attack increase, Attack or Perfect Chance9%
- 3Reroll Robe of Cold +1→ ideally Attack increase, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 56 to 6058 on average
- 1Reroll MP→ ideally Attack, Damage Boost or Robe of Flame +115% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Robe of Flame +111%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Robe of Flame +18%
- 4Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Robe of Flame +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Nuakum CloakB 19 → S+ 58 to 6259 on average
- 1Reroll Endurance→ ideally Attack increase or Attack7% a try
- 2Reroll MP→ ideally Attack increase or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+9Vakron BootsB 17 → S+ 55 to 5756 on average
- 1Reroll Willpower→ ideally Attack, Move Speed or Perfect Chance7% a try
- 2Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
Then bind it fully.
+9Vakron HelmB 16 → S+ 61 to 6662 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Block→ ideally Double Chance or Attack increase5%
- 3Reroll Cold Snap +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
Arcana crafts
Compass of VigorC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+3Chalice of VigorS 44 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of MagicB 22 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of VigorA 24 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Bind or enchant
+1Parchment of VigorS 44 → S+ 76Enchant it fully
Can't reach S+
+4Fera NecklaceC 10Its best rolls fall short.
+8Liberator EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 07:09 UTC. Their page looks them up again when it's opened in a browser.