DGear
Rerolls
How we plan
+5Up nextKashapa PauldronsD 3 → S+ 56 to 6058 on average
- 1Reroll Defense→ ideally Spirit Strike +1, Attack or Mental Focus +114% a try
- 2Reroll MP→ ideally Spirit Strike +1, Attack or Mental Focus +111%
- 3Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1, Attack or Mental Focus +19%
- 4Reroll Defense increase→ ideally Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Mental Focus +1
- Good+13 to +14
- Double Chance Critical Damage Boost Element Unification +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 55 to 5956 on average
- 1Reroll Constitution→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +113% a try
- 2Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +111%
- 3Reroll Back Defense→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +18%
- 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
+10Bakarma BreastplateC 11 → S+ 58 to 6160 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance11%
- 3Reroll Defense increase→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
- 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+5Dartan HelmC 5 → S+ 58 to 6060 on average
- 1Reroll Dexterity→ ideally Spirit Strike +1 or Mental Focus +110% a try
- 2Reroll Evasion→ ideally Spirit Strike +1 or Mental Focus +18%
- 3Reroll Status Effect Resist→ ideally Spirit Strike +1 or Mental Focus +15%
- 4Reroll Incoming Heal→ ideally Spirit Strike +1 or Mental Focus +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+14
- Attack increase Double Chance Attack
Then bind it fully.
+10Spectral CloakB 16 → S+ 58 to 6260 on average
- 1Reroll Willpower→ ideally Spirit Strike +18% a try
- 2Reroll MP→ ideally Spirit Strike +15%
- 3Reroll Corrode +1→ ideally Spirit Strike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Spirit Strike +1
- Good+15
- Attack increase Double Chance
- Fine+12
- Attack
Then bind it fully.
Can't reach S+
+5Spiritforged OrbC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Anguish GlovesD 1Its best rolls fall short.
Anguish BootsD 4Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.