Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 25 → S+ 56 to 6659 on average
- 1Reroll Flight Power→ ideally Might, Precision or Move Speed25% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Move Speed21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+11Aulamus StaffA 26 → S+ 55 to 5756 on average
- 1Reroll Incandescent Blow +1→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost21% a try
- 2Reroll Impactful Crush +1→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Enraged Kromede NecklaceB 20 → S+ 56 to 6861 on average
- 1Reroll Evasion→ ideally Might, Attack or Precision23% a try
- 2Reroll Protection Circle +1→ ideally Might, Attack or Precision19%
- 3Reroll Blessing of Life +1→ ideally Might, Attack or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Attack Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede EarringsB 22 → S+ 56 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed18% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+15
- Accuracy
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Defense→ ideally Might, Precision or Attack12%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 58 to 7065 on average
- 1Reroll HP→ ideally Might, Precision or Attack16% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+11Nuakum GlovesB 20 → S+ 62 to 6965 on average
- 1Reroll MP→ ideally Perfect Chance or Attack12% a try
- 2Reroll Natural MP Regen→ ideally Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+14Nuakum BreastplateS 37 → S+ 56 to 6963 on average
- 1Reroll Raging Spell +1→ ideally Attack or Perfect Chance11% a try
- 2Reroll Critical Hit→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum BootsB 19 → S+ 60 to 6864 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsS 37 → S+ 56 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack11% a try
- 2Reroll Defense increase→ ideally Double Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9
- Inspiring Spell +1
Then bind it fully.
+10Nuakum CloakB 18 → S+ 57 to 7062 on average
- 1Reroll HP→ ideally Double Chance or Attack increase11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +14
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmA 28 → S+ 56 to 6559 on average
- 1Reroll Block→ ideally Double Chance or Attack increase7% a try
- 2Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Bind or enchant
+2Compass of MagicS 53 → S+ 75Enchant it fully
+1Bell of MagicS 48 → S+ 74Enchant it fully
+1Mirror of VigorS 53 → BiS 95Enchant it fully
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Nuakum Greaves, Chalice of Vigor, Parchment of Vigor.