DGear
Torso, Cape, Ring2 not returned by the armory.
Rerolls
How we plan
Up nextGartua RingB 14 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll HP→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
Gartua PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Willpower→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
Gartua HelmC 11 → S+ 56 to 6459 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase9% a try
- 2Reroll MP→ ideally Double Chance or Attack increase7%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
Can't reach S+
Spiritforged MaceC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Judicator GreavesD 1Its best rolls fall short.
Anguish GlovesD 0Its best rolls fall short.
Anguish BootsC 9Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.