CGear
Rerolls
How we plan
+10Up nextVakron BreastplateD 0 → S+ 57 to 6561 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll HP→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Gartua EarringsB 21 → S+ 56 to 6460 on average
- 1Reroll Intelligence→ ideally Might, Attack, Precision or Move Speed17% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed14%
- 3Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Berk NecklaceB 13 → S+ 56 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision16% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision13%
- 3Reroll Heightened Sixth Sense +1→ ideally Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1 Precision
Then bind it fully.
+10Aulamus RingC 8 → S+ 59 to 6563 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack19% a try
- 2Reroll Infiltrate +1→ ideally Might, Precision or Attack14%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Block→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Gartua GlovesA 25 → S+ 57 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Perfect Chance, Rear Smite +1 or Assault Stance +110% a try
- 2Reroll Status Effect Resist→ ideally Perfect Chance, Rear Smite +1 or Assault Stance +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Rear Smite +1 Assault Stance +1
- Good+14
- Exploit Weakness +1
- Fine+10
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesD 3 → S+ 59 to 6360 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
- 3Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Gartua CloakA 28 → S+ 57 to 6459 on average
- 1Reroll Endurance→ ideally Attack increase or Double Chance8% a try
- 2Reroll Status Effect Resist→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +15
- Assault Stance +1 Attack
Then bind it fully.
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon HelmD 2Its best rolls fall short.
Divine Canyon PauldronsD 0Its best rolls fall short.
Liberator EarringsD 2Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.