Rerolls
How we plan
+10Up nextVakron GuardC 9 → S+ 55 to 5856 on average
- 1Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Leaping Slam +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Sword Aura Rampage +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 6 → S+ 55 to 6661 on average
- 1Reroll HP→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Gartua EarringsB 22 → S+ 55 to 6460 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed20% a try
- 2Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateD 1 → S+ 55 to 6661 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 56 to 6661 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Destructive Impulse +1→ ideally Combat Speed, Attack, Might or Precision11%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Gartua BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Regeneration→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GlovesB 12 → S+ 58 to 6461 on average
- 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+11Aulamus RingB 20 → S+ 56 to 5756 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack10% a try
- 2Reroll HP→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Vakron GreavesC 11 → S+ 57 to 6460 on average
- 1Reroll Back Defense→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance7%
- 3Reroll Dexterity→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron CloakC 11 → S+ 64 to 6965 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase7% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Arcana crafts
Mirror of MagicB 21 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Chalice of VigorB 15 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Compass of MagicB 18 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of VigorA 25 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Parchment of VigorB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+7Liberator HelmD 0Its lines are fixed.
+7Divine Canyon RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.