DGear
Rerolls
How we plan
+11Up nextBakarma BootsB 15 → S+ 59 to 6060 on average
- 1Reroll Defense→ ideally Attack, Move Speed, Perfect Chance or Hunter's Resolve +110% a try
- 2Reroll Evasion→ ideally Attack, Move Speed, Perfect Chance or Hunter's Resolve +17%
- 3Reroll Natural MP Regen→ ideally Attack, Move Speed, Perfect Chance or Hunter's Resolve +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Perfect Chance Hunter's Resolve +1
Then bind it fully.
+8Bakarma CloakB 15 → S+ 65 to 6766 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack or Focused Eye +19% a try
- 2Reroll MP→ ideally Double Chance, Attack or Focused Eye +16%
- 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack or Focused Eye +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Anguish BreastplateD 3Its best rolls fall short.
+5Unyielding GreavesD 0Its best rolls fall short.
+5Liberator HelmD 0Its lines are fixed.
+5Unyielding PauldronsD 0Its best rolls fall short.
+5Unyielding GlovesD 0Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 05:00 UTC. Their page looks them up again when it's opened in a browser.