kiskInstall

AsmodiansLv 45 GladiatorLumielDaevaVu

wellz

119,908 CP
BGear
  1. +10
    Vakron GuardB 13 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision31% a try
    2. 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
    3. 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Precision
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsC 9 → S+ 56 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Precision or Move Speed21% a try
    2. 2Reroll Protection Armor +1→ ideally Attack, Precision or Move Speed17%
    3. 3Reroll Blood Absorption +1→ ideally Attack, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 28 → S+ 55 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed16% a try
    2. 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 5 → S+ 56 to 66

    61 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Gartua GlovesB 16 → S+ 56 to 67

    61 on average

    1. 1Reroll Constitution→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Blood Absorption +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus RingA 25 → S+ 56 to 60

    58 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+15
    Overhead Slam +1

    Then bind it fully.

  7. +10
    Vakron BootsA 29 → S+ 58 to 64

    61 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack10% a try
    2. 2Reroll Protection Armor +1→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Gartua GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Constitution→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll Willpower→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Blood Absorption +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  9. +10
    Vakron BreastplateA 29 → S+ 61 to 66

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Perfect Chance10% a try
    2. 2Reroll Status Effect Resist→ ideally Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  10. +10
    Vakron HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  11. +10
    Aulamus RingB 13 → S+ 60 to 66

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack12%
    3. 3Reroll Keen Strike +1→ ideally Might, Precision or Attack8%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  12. +10
    Vakron CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Dexterity→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

  13. +10
    Aulamus NecklaceS 46 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Might or Precision10% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Might Precision
    Good+13 to +14
    Attack Preparation +1 Murderous Burst +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorC 12 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. +2
    Parchment of VigorC 11 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  3. +2
    Mirror of VigorA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  4. Compass of MagicC 8 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  5. Bell of MagicA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Can't reach S+