Rerolls
How we plan
+11Up nextAulamus GreatswordD 0 → S+ 55 to 6057 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision36% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision30%
- 3Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision24%
- 4Reroll Defiance +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Vakron GuardB 13 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision31% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 56 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Attack, Precision or Move Speed21% a try
- 2Reroll Protection Armor +1→ ideally Attack, Precision or Move Speed17%
- 3Reroll Blood Absorption +1→ ideally Attack, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 55 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed16% a try
- 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1
Then bind it fully.
+10Vakron PauldronsD 5 → S+ 56 to 6661 on average
- 1Reroll Perfect Resist→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Gartua GlovesB 16 → S+ 56 to 6761 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack or Perfect Chance11%
- 3Reroll Blood Absorption +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 25 → S+ 56 to 6058 on average
- 1Reroll MP→ ideally Might, Precision or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15
- Overhead Slam +1
Then bind it fully.
+10Vakron BootsA 29 → S+ 58 to 6461 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack10% a try
- 2Reroll Protection Armor +1→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Gartua GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Willpower→ ideally Attack increase or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance8%
- 4Reroll Blood Absorption +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateA 29 → S+ 61 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance10% a try
- 2Reroll Status Effect Resist→ ideally Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 57 to 6660 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Aulamus RingB 13 → S+ 60 to 6663 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Keen Strike +1→ ideally Might, Precision or Attack8%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Dexterity→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
+10Aulamus NecklaceS 46 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Might or Precision10% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Combat Speed Might Precision
- Good+13 to +14
- Attack Preparation +1 Murderous Burst +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorC 12 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Parchment of VigorC 11 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+2Mirror of VigorA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Compass of MagicC 8 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of MagicA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.