kiskInstall

AsmodiansLv 45 TemplarMarchutanBlackWall

Janutemp

111,989 CP
BGear
  1. +15
    Aulamus LongswordB 12 → S+ 56 to 57

    57 on average

    1. 1Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22% a try
    2. 2Reroll Pummel +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
    3. 3Reroll Shield Smite +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  2. +10
    Aulamus EarringsA 27 → S+ 56 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed17% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
    4. 4Reroll Defense→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceC 10 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +122% a try
    2. 2Reroll Guarding Seal +1→ ideally Combat Speed, Attack, Might, Precision or Fury +117%
    3. 3Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  5. +10
    Aulamus RingC 7 → S+ 58 to 65

    62 on average

    1. 1Reroll Intelligence→ ideally Might, Precision or Attack18% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
    3. 3Reroll Debilitating Smash +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Block→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsC 7 → S+ 60 to 70

    65 on average

    1. 1Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
    4. 4Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Fury +1 Impact Hit +1
    Fine+14
    Insulting Roar +1

    Then bind it fully.

  7. +10
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Back Defense→ ideally Attack increase or Double Chance11%
    3. 3Reroll HP→ ideally Attack increase or Double Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Fury +1 Attack
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +12
    Nuakum HelmB 19 → S+ 61 to 71

    65 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack11% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack9%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack
    Good+16
    Fury +1
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
    3. 3Reroll HP→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    4. 4Reroll Block Pain +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron BreastplateB 12 → S+ 55 to 59

    57 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +113% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack, Perfect Chance or Fury +110%
    3. 3Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

  11. +10
    Nuakum GlovesA 33 → S+ 61 to 70

    65 on average

    1. 1Reroll HP→ ideally Combat Speed or Perfect Chance9% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance
    Fine+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  12. +12
    Nuakum BootsA 27 → S+ 60 to 67

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance8% a try
    2. 2Reroll Dexterity→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 17 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  2. Parchment of MagicB 12 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  3. Bell of VigorB 15 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  4. Mirror of VigorC 6 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Bind or enchant

Can't reach S+