Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 55 to 5956 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance35% a try
- 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29%
- 3Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Annihilate +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+15Aulamus LongswordB 12 → S+ 56 to 5757 on average
- 1Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22% a try
- 2Reroll Pummel +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
- 3Reroll Shield Smite +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus EarringsA 27 → S+ 56 to 5957 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed17% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Aulamus NecklaceC 10 → S+ 56 to 6058 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +122% a try
- 2Reroll Guarding Seal +1→ ideally Combat Speed, Attack, Might, Precision or Fury +117%
- 3Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
- 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Fury +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Aulamus RingC 7 → S+ 58 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack18% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Debilitating Smash +1→ ideally Might, Precision or Attack11%
- 4Reroll Block→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Nuakum PauldronsC 7 → S+ 60 to 7065 on average
- 1Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
- Fine+14
- Insulting Roar +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase or Double Chance11%
- 3Reroll HP→ ideally Attack increase or Double Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Nuakum HelmB 19 → S+ 61 to 7165 on average
- 1Reroll Willpower→ ideally Double Chance or Attack11% a try
- 2Reroll Defense→ ideally Double Chance or Attack9%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll HP→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Block Pain +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateB 12 → S+ 55 to 5957 on average
- 1Reroll Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +113% a try
- 2Reroll HP→ ideally Damage Boost, Attack, Perfect Chance or Fury +110%
- 3Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Nuakum GlovesA 33 → S+ 61 to 7065 on average
- 1Reroll HP→ ideally Combat Speed or Perfect Chance9% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Nuakum BootsA 27 → S+ 60 to 6763 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance8% a try
- 2Reroll Dexterity→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +16
- Fury +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Compass of MagicB 17 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Parchment of MagicB 12 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Bell of VigorB 15 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Mirror of VigorC 6 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bind or enchant
+2Chalice of VigorS 53 → S+ 77Enchant it fully
Can't reach S+
+10Black Claw EarringsC 7Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.