Rerolls
How we plan
+15Up nextAulamus SpellbookB 14 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Damage Boost or Weapon Damage Boost31% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost or Weapon Damage Boost25%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Damage Boost or Weapon Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+11Vakron GuardC 11 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30% a try
- 2Reroll HP→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 3Reroll Status Effect Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision26% a try
- 2Reroll Natural HP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision20%
- 3Reroll HP→ ideally Attack, Accuracy, Critical Hit, Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision24% a try
- 2Reroll Defense→ ideally Might or Precision19%
- 3Reroll HP→ ideally Might or Precision16%
- 4Reroll Accuracy→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingA 24 → S+ 57 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Vakron BreastplateD 0 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll Cold Snap +1→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsB 16 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
- 4Reroll Fire Mark +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesA 33 → S+ 56 to 5958 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance7% a try
Reroll it until it lands one of these:
- Best+16 to +18
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Bakarma BootsD 1 → S+ 58 to 6359 on average
- 1Reroll MP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance8%
- 4Reroll Constitution→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10High Commander Lagta CloakD 0 → S+ 57 to 6759 on average
- 1Reroll Status Effect Resist→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase11% a try
- 2Reroll Dexterity→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase8%
- 3Reroll Critical Damage Defense→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase5%
- 4Reroll Cold Snap +1→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Robe of Flame +1 Double Chance Attack increase
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+10Kashapa GreavesD 4 → S+ 57 to 5857 on average
- 1Reroll Back Defense→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Natural HP Regen→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance6%
- 4Reroll Accuracy→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Robe of Flame +1 Attack Attack increase Damage Tolerance Perfect Chance
Then bind it fully.
+10Kashapa PauldronsD 0 → S+ 5858 on average
- 1Reroll Willpower→ ideally Attack or Robe of Flame +110% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Robe of Flame +17%
- 3Reroll HP→ ideally Attack or Robe of Flame +14%
- 4Reroll Natural MP Regen→ ideally Attack or Robe of Flame +12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Robe of Flame +1
- Good+14
- Double Chance Critical Damage Boost
Then bind it fully.
+10Dartan HelmB 21 → S+ 6060 on average
- 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Attack increase6% a try
- 2Reroll Robe of Earth +1→ ideally Attack, Double Chance or Attack increase3%
- 3Reroll Accuracy→ ideally Attack, Double Chance or Attack increase1%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Double Chance Attack increase
Then bind it fully.
Arcana crafts
Chalice of VigorB 17 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Compass of VigorC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of VigorA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
+2Parchment of VigorS 44 → S+ 60Enchant it fully
Mirror of MagicA 31 → S+ 61Enchant it fully
Can't reach S+
+10Liberator EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-30 01:32 UTC. Their page looks them up again when it's opened in a browser.