kiskInstall

AsmodiansLv 45 SorcererMarchutanFrændr

Nanachi

103,713 CP
BGear
  1. +11
    Vakron GuardC 11 → S+ 56 to 59

    57 on average

    1. 1Reroll Back Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30% a try
    2. 2Reroll HP→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
    3. 3Reroll Status Effect Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 14 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision26% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision20%
    3. 3Reroll HP→ ideally Attack, Accuracy, Critical Hit, Might or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll MP→ ideally Might or Precision24% a try
    2. 2Reroll Defense→ ideally Might or Precision19%
    3. 3Reroll HP→ ideally Might or Precision16%
    4. 4Reroll Accuracy→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Aulamus RingA 24 → S+ 57 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +11
    Vakron BreastplateD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance19% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance15%
    3. 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
    4. 4Reroll Cold Snap +1→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Aulamus EarringsB 16 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Fire Mark +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  7. +10
    Vakron GlovesA 33 → S+ 56 to 59

    58 on average

    1. 1Reroll Front Defense→ ideally Attack or Perfect Chance7% a try

    Reroll it until it lands one of these:

    Best+16 to +18
    Attack Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  8. +10
    Bakarma BootsD 1 → S+ 58 to 63

    59 on average

    1. 1Reroll MP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance8%
    4. 4Reroll Constitution→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  9. +10
    High Commander Lagta CloakD 0 → S+ 57 to 67

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase11% a try
    2. 2Reroll Dexterity→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Defense→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase5%
    4. 4Reroll Cold Snap +1→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Robe of Flame +1 Double Chance Attack increase
    Fine+8
    Critical Damage Tolerance

    Then bind it fully.

  10. +10
    Kashapa GreavesD 4 → S+ 57 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Natural MP Regen→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Natural HP Regen→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance6%
    4. 4Reroll Accuracy→ ideally Robe of Flame +1, Attack, Attack increase, Damage Tolerance or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Robe of Flame +1 Attack Attack increase Damage Tolerance Perfect Chance

    Then bind it fully.

  11. +10
    Kashapa PauldronsD 0 → S+ 58

    58 on average

    1. 1Reroll Willpower→ ideally Attack or Robe of Flame +110% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Robe of Flame +17%
    3. 3Reroll HP→ ideally Attack or Robe of Flame +14%
    4. 4Reroll Natural MP Regen→ ideally Attack or Robe of Flame +12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Robe of Flame +1
    Good+14
    Double Chance Critical Damage Boost

    Then bind it fully.

  12. +10
    Dartan HelmB 21 → S+ 60

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Attack increase6% a try
    2. 2Reroll Robe of Earth +1→ ideally Attack, Double Chance or Attack increase3%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance or Attack increase1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack Double Chance Attack increase

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 17 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. Compass of VigorC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  3. Bell of VigorA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+