Rerolls
How we plan
+10Up nextAulamus EarringsC 11 → S+ 56 to 6358 on average
- 1Reroll MP→ ideally Might, Precision or Move Speed27% a try
- 2Reroll HP→ ideally Might, Precision or Move Speed21%
- 3Reroll Defense→ ideally Might, Precision or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Aulamus LongswordB 22 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost24% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 55 to 6359 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed25%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 55 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Fury +118% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +113%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Fury +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Aulamus RingD 2 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack19% a try
- 2Reroll HP→ ideally Might, Precision or Attack14%
- 3Reroll Defense→ ideally Might, Precision or Attack11%
- 4Reroll Flash Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6662 on average
- 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Block Pain +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BootsD 4 → S+ 59 to 6662 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +115% a try
- 2Reroll MP→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Accuracy→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Block→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GreavesB 15 → S+ 58 to 6460 on average
- 1Reroll Front Defense→ ideally Attack increase or Damage Tolerance12% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Damage Tolerance9%
- 3Reroll Block→ ideally Attack increase or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Accuracy→ ideally Attack increase or Double Chance13% a try
- 2Reroll Evasion→ ideally Attack increase or Double Chance10%
- 3Reroll Back Defense→ ideally Attack increase or Double Chance8%
- 4Reroll HP→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Combat Speed, Perfect Chance or Fury +111% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Perfect Chance or Fury +18%
- 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 5 → S+ 58 to 6661 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Ironclad Defense +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 60 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Perfect Chance or Fury +111% a try
- 2Reroll Guarding Seal +1→ ideally Damage Boost, Perfect Chance or Fury +18%
- 3Reroll Block→ ideally Damage Boost, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
Bell of VigorD 2 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Compass of VigorD 0 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Chalice of MagicC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of VigorD 0 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.